RYFT

Stats

Reviewed on 27 October 2026

Strength, Agility, Vitality, Intelligence and Perception, and what each one changes in combat.

Your character has five stats. At each level, some are gained automatically according to your class, and you spend free points yourself.

The five stats

Stat Effect
Strength Physical melee damage
Agility Attack speed, critical hits, dodge, movement speed
Vitality Health, defence, resistance to effects
Intelligence Magic power, maximum mana
Perception Accuracy, range, rare loot chance, critical damage; range of the gate map

Main stat

Each class has one stat that raises its damage:

Class Main stat
Warrior Strength
Assassin Agility
Archer Perception
Mage Intelligence
Priest Intelligence (damage and healing)

The status window

The K key opens the status window. It shows the real effect of each stat (critical chance, dodge, damage bonus…). Your points are only spent when you press Confirm: no bad surprises.

Changing a distribution you already made requires a rare item, crafted and hard to get.

Resistances

Resistances to the six elements (Fire, Ice, Lightning, Earth, Light, Darkness) come from equipment and effects, not from stat points.

See also