RYFT

SYSTEM · CODEX

Wiki

Everything a hunter needs to know about Deunghwa, the gates, the institutions and the awakened life.

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The world

  • DeunghwaThe main city, on the south coast, whose hanok quarter is the hunters' stronghold.
  • The Day of the RiftThe event, fifteen years ago, since which gates have been opening across the world.
  • HwangcheontapThe Tower of the Underworld, a hundred-floor tower rising from the depths to pierce the sky, on an offshore island.

Institutions

  • GakseongcheongThe Agency of the Awakened, the government body that registers hunters and grants their rank.
  • Bongsu guildThe great guild that hands out contracts and "lights the beacons" when a gate opens.
  • MujeokjaThe Unregistered, outlaw hunters who refuse official registration.

Gates and dungeons

  • GateA rift that opens at random in the world and leads to a dungeon. Hunters have thirty minutes to close it.
  • DungeonWhat waits behind a gate: different rooms every time, a boss, and rewards.
  • PartyUp to five hunters taking on gates together. Key P.
  • Death and respawnsWhat happens when a hunter falls in a dungeon, and what they lose.
  • OverflowWhat happens when a gate is not closed in time.

Hunters

  • RanksThe official rank granted by the Agency of the Awakened, from E to S, which decides which gates you can enter.
  • StatsStrength, Agility, Vitality, Intelligence and Perception, and what each one changes in combat.

Economy

  • NyangThe game currency, used to buy and trade.
  • Mana crystalsThe crystals dropped by gate creatures, sold to the Bongsu guild for Nyang.