Party
Up to five hunters taking on gates together. Key P.
Size5players max
KeyP
Kick vote30 s
A party brings together up to five hunters. The P key opens its window: each member’s card, their menu, and the field to invite a player by name.
The leader
Only the leader invites. The invitation appears for the player in a SYSTEM window for 30 seconds: Y to accept, N to decline. If the leader disconnects, the role passes to the next member.
Kicking a member
The leader proposes the kick with a reason, then the whole party votes for 30 seconds. The majority of members present decides. Nobody can kick a player on their own.
Roles
Each class has a displayed role: protector, damage or healer. Nothing is enforced, but the SYSTEM gives advice (for example: “No healer in the party”).
Good to know
- Personal loot: everyone receives their own loot, invisible to others.
- Offline: outside dungeons, a disconnected member keeps their place for 10 minutes.
- Chat:
/g messagetalks to the party. - Hunters without a party: those who fill your instance become temporary members for the dungeon.